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		<title></title>
		<link>http://odindeveloping.forumotion.net/feed/?</link>
		<description>Latest topics</description>
		<lastBuildDate>Fri, 30 Jan 2009 19:34:45 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title></title>
			<url>http://img148.imageshack.us/img148/7351/odindevelopinglo7.png</url>
			<link>http://odindeveloping.forumotion.net/feed/?</link>
		</image>
		<item>
			<title>Away message</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/away-message-t19.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>better version is following 



Quote:Self explanatory.



MapleCharacter.java

Code:

   private String awayMessage = null;



   public String getAwayMessage&#40;&#41; &#123;

      return this.awayMessage;

   &#125;



   public void setAwayMessage&#40;String text&#41; &#123;

      this.awayMessage = text;

   &#125;





WhisperHandler.java

Code:

   if &#40;player.getAwayMessage&#40;&#41;  ...</description>
			<category>Releases</category>
			<pubDate>Fri, 30 Jan 2009 19:34:45 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/away-message-t19.htm#41</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/away-message-t19.htm</guid>
		</item>
		<item>
			<title>[Release] Maple TV</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/release-maple-tv-t18.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>better version is following



Quote:[SIZE=&quot;7&quot;]Do not release this anywhere else, credits to MrMysterious and Cheetah[/SIZE]

[SIZE=&quot;5&quot;]We did not tell you what to add for sendpacketopcode.java, to prevent leechers please do not tell them what to add.[/SIZE]

In UseCashItemHandler find if (itemType == 507) { and replace it with this.



Code:

if &#40;itemType == 507&#41; &#123;

                        switch  ...</description>
			<category>Releases</category>
			<pubDate>Fri, 30 Jan 2009 19:32:01 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/release-maple-tv-t18.htm#40</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/release-maple-tv-t18.htm</guid>
		</item>
		<item>
			<title>Double EXP to special hours</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/double-exp-to-special-hours-t17.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Quote:This would go under commits, but my maplemap is different than valhalla's. People that can add releases will know what to do.



Part of this was from v55. 

MapleCharacter.java



Code:    public int hasEXPCard&#40;&#41; &#123;

        int hr = Calendar.getInstance&#40;&#41;.get&#40;Calendar.HOUR_OF_DAY&#41;;

        if &#40;&#40;haveItem&#40;5211000&#41; &amp;&amp; hr &gt; 17 &amp;&amp; hr &lt; 21&#41; || &#40;haveItem&#40;5211014&#41;  ...</description>
			<category>Releases</category>
			<pubDate>Fri, 30 Jan 2009 19:30:08 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/double-exp-to-special-hours-t17.htm#39</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/double-exp-to-special-hours-t17.htm</guid>
		</item>
		<item>
			<title>Never-ending/Custom Quest</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/never-ending-custom-quest-t16.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Edit: I will re-script this and post it again when I'm done.</description>
			<category>Releases</category>
			<pubDate>Fri, 30 Jan 2009 19:23:07 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/never-ending-custom-quest-t16.htm#38</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/never-ending-custom-quest-t16.htm</guid>
		</item>
		<item>
			<title>Player Commands</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/player-commands-t15.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Open CommandProcessor.java and look for this line

Code:if &#40;line.charAt&#40;0&#41; == '!'&#41; &#123;

and change it to this

Code:if &#40;line.charAt&#40;0&#41; == '!' || line.charAt&#40;0&#41; == '@'&#41; &#123;

(You can use something else instead of @, but then make sure that you also use something else for your commands.)



Go to net\sf\odinms\client\messages\commands and add the file &quot;PlayerCommands.java&quot; or how ever you want to call it. Create a new Java file:

Code:/*

   ...</description>
			<category>Releases</category>
			<pubDate>Fri, 30 Jan 2009 19:11:39 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/player-commands-t15.htm#37</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/player-commands-t15.htm</guid>
		</item>
		<item>
			<title>Check for current map(s)</title>
			<link>http://odindeveloping.forumotion.net/guides-f3/check-for-current-maps-t14.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>This can be useful if you add a teleport player command and want it to make not working from jail map.



Code:if &#40;c.getPlayer&#40;&#41;.getMapId&#40;&#41; != MapId&#41; &#123; ... &#125; else &#123; mc.dropMessage&#40;&quot;You can't use this command from this map.&quot;&#41;; &#125;

If you want to make it for two mapes, you sperate the &quot;map checks&quot; with &quot;&amp;&amp;&quot;.

This example blocks the command from the jail maps 200090300 and 980000404.

Code:if &#40;c.getPlayer&#40;&#41;.getMapId&#40;&#41;  ...</description>
			<category>Guides</category>
			<pubDate>Mon, 26 Jan 2009 21:42:16 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/guides-f3/check-for-current-maps-t14.htm#36</comments>
			<guid>http://odindeveloping.forumotion.net/guides-f3/check-for-current-maps-t14.htm</guid>
		</item>
		<item>
			<title>[CMS] OdinFlav</title>
			<link>http://odindeveloping.forumotion.net/developing-f4/cms-odinflav-t3.htm</link>
			<dc:creator>Flav</dc:creator>
			<description><![CDATA[I start to work on my new CMS <strong>OdinFlav</strong> tomorrow, more informations about the design and features are coming tomorrow.
<br />

<br />
<i>Progress :</i> 50%
<br />
- 90% of the scripts are done!
<br />
- 10% of the design is done!]]></description>
			<category>Developing</category>
			<pubDate>Sat, 16 Aug 2008 16:07:00 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/developing-f4/cms-odinflav-t3.htm#3</comments>
			<guid>http://odindeveloping.forumotion.net/developing-f4/cms-odinflav-t3.htm</guid>
		</item>
		<item>
			<title>odindeveloping forum</title>
			<link>http://odindeveloping.forumotion.net/discussions-f1/odindeveloping-forum-t12.htm</link>
			<dc:creator>f1r3</dc:creator>
			<description><![CDATA[i just make this thread to discuss about this forum
<br />
i like it its awesome flav helped me all the time haha thanks!!!]]></description>
			<category>Discussions</category>
			<pubDate>Mon, 18 Aug 2008 11:20:55 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/discussions-f1/odindeveloping-forum-t12.htm#31</comments>
			<guid>http://odindeveloping.forumotion.net/discussions-f1/odindeveloping-forum-t12.htm</guid>
		</item>
		<item>
			<title>[Team Recruiting] Shroom MapleStory</title>
			<link>http://odindeveloping.forumotion.net/advertisements-team-recruiting-f6/team-recruiting-shroom-maplestory-t13.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Shroom MapleStory needs a 24/7 hoster. If you have any questions about Shroom MapleStory just ask.</description>
			<category>Advertisements &amp; Team Recruiting</category>
			<pubDate>Mon, 18 Aug 2008 19:22:56 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/advertisements-team-recruiting-f6/team-recruiting-shroom-maplestory-t13.htm#33</comments>
			<guid>http://odindeveloping.forumotion.net/advertisements-team-recruiting-f6/team-recruiting-shroom-maplestory-t13.htm</guid>
		</item>
		<item>
			<title>character doesnt save</title>
			<link>http://odindeveloping.forumotion.net/support-f2/character-doesnt-save-t11.htm</link>
			<dc:creator>f1r3</dc:creator>
			<description>i have a big problem ever when i level up and change channel i get rollback</description>
			<category>Support</category>
			<pubDate>Mon, 18 Aug 2008 11:08:42 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/support-f2/character-doesnt-save-t11.htm#26</comments>
			<guid>http://odindeveloping.forumotion.net/support-f2/character-doesnt-save-t11.htm</guid>
		</item>
		<item>
			<title>Disable 2x EXP Cards</title>
			<link>http://odindeveloping.forumotion.net/guides-f3/disable-2x-exp-cards-t5.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Somebody asked me on MSN how to disable 2x EXP Cards. Either you make every 2x EXP Card not buy able in the Cash Shop or you can easily do this :



Open MapleCharacter.java and change

Code:      for &#40; int i=5210999; i&lt;5211048; i++ &#41; &#123;

         if &#40;haveItem&#40;i, 1, false, true&#41;&#41; &#123;

            return 2;

         &#125;

      ...</description>
			<category>Guides</category>
			<pubDate>Sat, 16 Aug 2008 19:46:45 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/guides-f3/disable-2x-exp-cards-t5.htm#5</comments>
			<guid>http://odindeveloping.forumotion.net/guides-f3/disable-2x-exp-cards-t5.htm</guid>
		</item>
		<item>
			<title>Use a skill when logging in</title>
			<link>http://odindeveloping.forumotion.net/guides-f3/use-a-skill-when-logging-in-t9.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Open PlayerLoggedinHandler.java and replace

Code:      if &#40;player.isGM&#40;&#41;&#41; &#123;

         // GM gets super haste when logging in

         SkillFactory.getSkill&#40;5101004&#41;.getEffect&#40;1&#41;.applyTo&#40;player&#41;;

      &#125;

with

Code:      if &#40;player.isGM&#40;&#41;&#41; &#123; //SKILLS WHEN LOGGING IN AS GM

         ...</description>
			<category>Guides</category>
			<pubDate>Sat, 16 Aug 2008 20:06:28 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/guides-f3/use-a-skill-when-logging-in-t9.htm#9</comments>
			<guid>http://odindeveloping.forumotion.net/guides-f3/use-a-skill-when-logging-in-t9.htm</guid>
		</item>
		<item>
			<title>Make Cash items not buy able</title>
			<link>http://odindeveloping.forumotion.net/guides-f3/make-cash-items-not-buy-able-t4.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>I made this for Magic Scales, as most of you know it bugs your character if you use it.



Open BuyCSItemHandler.java and change

Code:      &#125; else &#123;

                    MapleInventoryManipulator.addById&#40;c, item.getId&#40;&#41;, &#40;short&#41; item.getCount&#40;&#41;, &quot;Cash Item was purchased.&quot;&#41;;

      &#125;

to

Code:      &#125; else if &#40;item.getId&#40;&#41;  ...</description>
			<category>Guides</category>
			<pubDate>Sat, 16 Aug 2008 19:42:59 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/guides-f3/make-cash-items-not-buy-able-t4.htm#4</comments>
			<guid>http://odindeveloping.forumotion.net/guides-f3/make-cash-items-not-buy-able-t4.htm</guid>
		</item>
		<item>
			<title>OdinMS got sued?</title>
			<link>http://odindeveloping.forumotion.net/discussions-f1/odinms-got-sued-t1.htm</link>
			<dc:creator>Flav</dc:creator>
			<description><![CDATA[<strong>OdinMS got sued?</strong> Is it true or is it all fake? What really happened to OdinMS? Discuss about it here.
<br />

<br />
I self don't have an oppionion about this.]]></description>
			<category>Discussions</category>
			<pubDate>Sat, 16 Aug 2008 15:54:13 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/discussions-f1/odinms-got-sued-t1.htm#1</comments>
			<guid>http://odindeveloping.forumotion.net/discussions-f1/odinms-got-sued-t1.htm</guid>
		</item>
		<item>
			<title>TitanMS VS OdinMS</title>
			<link>http://odindeveloping.forumotion.net/discussions-f1/titanms-vs-odinms-t2.htm</link>
			<dc:creator>Flav</dc:creator>
			<description><![CDATA[The main sources <strong>TitanMS</strong> and <strong>OdinMS</strong>, which is better?
<br />

<br />
In my oppionion TitanMS was better in the last days when koolk released TitanMS v0.58 but now Lily and OdinTeh are making great advances. Lily is already a v0.59 source and OdinTeh has many new amazing things added. I hope they can work together to make the best source ever.]]></description>
			<category>Discussions</category>
			<pubDate>Sat, 16 Aug 2008 16:00:46 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/discussions-f1/titanms-vs-odinms-t2.htm#2</comments>
			<guid>http://odindeveloping.forumotion.net/discussions-f1/titanms-vs-odinms-t2.htm</guid>
		</item>
		<item>
			<title>Fix disapearing NX Cash, Maple Points and Gift Tokens</title>
			<link>http://odindeveloping.forumotion.net/guides-f3/fix-disapearing-nx-cash-maple-points-and-gift-tokens-t7.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>In this little guide I show you how to fix disapearing NX Cash, Maple Points and Gift Tokens after creating a new character. The reason why they disapear is that creating a new character sets their values to 0. What we need to do is to read out the old values and set them like they were before.



Open MapleCharacter.java and change

Code:      ret.nxcash = 0;

      ret.maplepoints = 0;

      ret.gifttokens = 0;

to

Code:   ...</description>
			<category>Guides</category>
			<pubDate>Sat, 16 Aug 2008 19:53:50 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/guides-f3/fix-disapearing-nx-cash-maple-points-and-gift-tokens-t7.htm#7</comments>
			<guid>http://odindeveloping.forumotion.net/guides-f3/fix-disapearing-nx-cash-maple-points-and-gift-tokens-t7.htm</guid>
		</item>
		<item>
			<title>Rebirth system</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/rebirth-system-t10.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Here's airflow0's rebirth system, I added it a little bit and fixed the bug that you get rebirth points if your equip inventory is full.



Open MapleCharacter.java and add

Code:        private int reborns;

after

Code:   private int level;

add

Code:                ret.reborns = rs.getInt&#40;&quot;reborns&quot;&#41;;

after

Code:      ret.level = rs.getInt&#40;&quot;level&quot;&#41;;

add

Code:   ...</description>
			<category>Releases</category>
			<pubDate>Sun, 17 Aug 2008 19:25:44 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/rebirth-system-t10.htm#10</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/rebirth-system-t10.htm</guid>
		</item>
		<item>
			<title>Donation Points system</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/donation-points-system-t8.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>Open MapleCharacter.java and add

Code:   private int donationpoints;

after

Code:   private int gifttokens;

add

Code:         ret.donationpoints = rs.getInt&#40;&quot;donationpoints&quot;&#41;;

after

Code:         ret.gifttokens = rs.getInt&#40;&quot;gTokens&quot;&#41;;

(You have to do this two times, if you can't fine the line two times you should first use this : http://odindeveloping.forumotion.net/guides-f3/fix-disapearing-nx-cash-maple-points-and-gift-tokens-t7.htm)

replace

Code:   ...</description>
			<category>Releases</category>
			<pubDate>Sat, 16 Aug 2008 20:00:29 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/donation-points-system-t8.htm#8</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/donation-points-system-t8.htm</guid>
		</item>
		<item>
			<title>Super Meso Magnet</title>
			<link>http://odindeveloping.forumotion.net/releases-f5/super-meso-magnet-t6.htm</link>
			<dc:creator>Flav</dc:creator>
			<description>If you use Groat's Meso Magnet and Super Meso Magnet your users can decide which they want to use. To use Super Meso Magnet they need to have Meso Magnet in their inventory, to use Groat's Meso Magnet they need to equip their pet with Meso Magnet. What ever, here is my Super Meso Magnet script.



Open MapleMap.java and change

Code:                                               ...</description>
			<category>Releases</category>
			<pubDate>Sat, 16 Aug 2008 19:51:05 GMT</pubDate>
			<comments>http://odindeveloping.forumotion.net/releases-f5/super-meso-magnet-t6.htm#6</comments>
			<guid>http://odindeveloping.forumotion.net/releases-f5/super-meso-magnet-t6.htm</guid>
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